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Class Enums.ForeignDzDepth

How many pyramid layers to create.

Inheritance
System.Object
Enums.ForeignDzDepth
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: NetVips
Assembly: NetVips.dll
Syntax
public static class ForeignDzDepth
Remarks

See for example Dzsave(String, String, String, String, Nullable<Int32>, Nullable<Int32>, Nullable<Boolean>, String, String, String, Nullable<Boolean>, Nullable<Int32>, String, Nullable<Int32>, Nullable<Boolean>, String, Nullable<Boolean>, Double[], Nullable<Int32>).

Fields

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One

Only create a single layer.

Declaration
public const string One = "one"
Field Value
Type Description
System.String
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Onepixel

Create layers down to 1x1 pixel.

Declaration
public const string Onepixel = "onepixel"
Field Value
Type Description
System.String
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Onetile

Create layers down to 1x1 tile.

Declaration
public const string Onetile = "onetile"
Field Value
Type Description
System.String
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