Class Enums.Signals
Signals that can be used on an Image. See SignalConnect(String, Delegate, IntPtr).
Inheritance
System.Object
Enums.Signals
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: NetVips
Assembly: NetVips.dll
Syntax
public static class Signals
Fields
| Improve this Doc View SourceEval
Evaluation progress.
Declaration
public const string Eval = "eval"
Field Value
Type | Description |
---|---|
System.String |
Remarks
The eval signal is emitted once per work unit (typically a 128 x 128 area of pixels) during image computation.
You can use this signal to update user-interfaces with progress feedback. Beware of updating too frequently: you will usually need some throttling mechanism.
PostEval
Evaluation is ending.
Declaration
public const string PostEval = "posteval"
Field Value
Type | Description |
---|---|
System.String |
Remarks
The posteval signal is emitted once at the end of the computation of Image. It's a good place to shut down evaluation feedback.
PreEval
Evaluation is starting.
Declaration
public const string PreEval = "preeval"
Field Value
Type | Description |
---|---|
System.String |
Remarks
The preeval signal is emitted once before computation of Image starts. It's a good place to set up evaluation feedback.