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Class Enums.Signals

Signals that can be used on an Image. See SignalConnect(String, Delegate, IntPtr).

Inheritance
System.Object
Enums.Signals
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: NetVips
Assembly: NetVips.dll
Syntax
public static class Signals

Fields

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Eval

Evaluation progress.

Declaration
public const string Eval = "eval"
Field Value
Type Description
System.String
Remarks

The eval signal is emitted once per work unit (typically a 128 x 128 area of pixels) during image computation.

You can use this signal to update user-interfaces with progress feedback. Beware of updating too frequently: you will usually need some throttling mechanism.

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PostEval

Evaluation is ending.

Declaration
public const string PostEval = "posteval"
Field Value
Type Description
System.String
Remarks

The posteval signal is emitted once at the end of the computation of Image. It's a good place to shut down evaluation feedback.

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PreEval

Evaluation is starting.

Declaration
public const string PreEval = "preeval"
Field Value
Type Description
System.String
Remarks

The preeval signal is emitted once before computation of Image starts. It's a good place to set up evaluation feedback.

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